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Update
Mar 4, 2013 20:09:23 GMT -5
Post by NinjaPotato on Mar 4, 2013 20:09:23 GMT -5
Integrating everything to HTML5 was much more of a challenge than I though. I essentially had to re-build everything with new technologies that I was unfamiliar with. I'm finally done all of that, and am now back where I left off before the whole transition thing. Why bother spending all that time to swap everything over, you ask? Before the swap: In other games like this (such as Evony and The-Stratagems), you may notice that you often have to wait a second or so every time you click on something for the windows to open, close, and refresh. That's how my game was BEFORE the swap, but waiting gets annoying and annoyed players simply won't do. After the swap: Now that I've transferred everything to HTML5, when you first click play, it will take a bit longer than usual. This is because it gathers all the data you normally wait for and gets it all ready for you next time you want to use it. So opening, closing and refreshing windows will be nearly instant! Not only that, but it opens the doors to TONS of new features should you guys agree on more cool things to add in the future. That's all for now! ps. This time I'm gonna try much harder to actually keep you guys posted regularly
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